Fake Marvel Editor Ends
The fake-Marvel Editor simulation is over and Tom B posted his first sum up of the event. I found the whole thing interesting, but it was weird because a lot of the stuff that people are saying they “learned” from the simulation is stuff I learned from playing Sean McKeever’s “Comic Book Mogul” game.The biggest thing from the game is that attrition (drop of sales every month) is a bitch and you constantly have to do something to have the book stay level or rise in sales. You have to change the price, bring in new talent, do extra promotions… something.
The same thing happened in the fake editor simulation with the fake editors struggling to fight attrition. It wasn’t until now that I realized that McKeever’s game was much more realistic than I had previously thought.